Vintage Doomsday Deck List Analysis for Eternal Weekend Asia 2022
- Eric
- 0
- on Nov 29, 2022
We had 103 Vintage players for Eternal Weekend Asia, and seven chose to play Doomsday. There were some unique choices.
Decklists
Core and Differences
Core
Creatures (2) 2 Thassa's Oracle Sorceries (8) 1 Demonic Tutor 4 Doomsday 1 Gitaxian Probe 1 Ponder 1 Time Walk Instants (15) 1 Ancestral Recall 1 Brainstorm 4 Dark Ritual 1 Demonic Consultation 1 Dig Through Time 1 Force of Negation 4 Force of Will 1 Mental Misstep 1 Vampiric Tutor | Lands (13) 8 Fetch Lands 1 Island 4 Underground Sea Artifacts (3) 1 Black Lotus 1 Mox Jet 1 Mox Sapphire Sideboard (4) 4 Leyline of the Void |
Takumi Sugiyama EWA-10th Differences
Main (19) 1 Daze 2 Duress 4 Flusterstorm 1 Gush 1 Murktide Regent 1 Necropotence 4 Preordain 4 Street Wraith 1 Watery Grave | Sideboard (11) 2 Fatal Push 1 Force of Negation 1 Island 1 Murktide Regent 2 Opposition Agent 3 Steel Sabotage 1 The Tabernacle at Pendrell Vale |
Hiroki Ito (12th) Differences
Main (19) 4 Flusterstorm 1 Gush 1 Inquisition of Kozilek 1 Mystical Tutor 1 Opposition Agent 1 Pact of Negation 4 Preordain 4 Street Wraith 1 Thoughtseize 1 Watery Grave | Sideboard (11) 2 Dismember 2 Hydroblast 1 Island 2 Sailors' Bane 3 Steel Sabotage 1 The Tabernacle at Pendrell Vale |
Hokuto Kanbara (14th) Differences
tensaku (29th) Differences
Main (19) 1 Daze 3 Flusterstorm 1 Gush 1 Murktide Regent 1 Mystical Dispute 1 Necropotence 1 Portent 4 Preordain 4 Street Wraith 1 Thoughtseize 1 Watery Grave | Sideboard (11) 1 Cut Down 1 Force of Negation 1 Hydroblast 1 Island 1 Murktide Regent 2 Opposition Agent 3 Steel Sabotage 1 The Tabernacle at Pendrell Vale |
Alejandro Younger (46th) Differences
Main (19) 2 Daze 1 Duress 1 Fetch Lands 4 Flusterstorm 1 Gush 1 Mystical Tutor 1 Necropotence 4 Preordain 4 Street Wraith | Sideboard (11) 2 Energy Flux 2 Fatal Push 1 Force of Negation 1 Mindbreak Trap 2 Opposition Agent 2 Steel Sabotage 1 The Tabernacle at Pendrell Vale |
SingPanMan (78th) Differences
Main (19) 1 Daze 3 Flusterstorm 1 Gush 2 Inquisition of Kozilek 1 Murktide Regent 1 Mystical Dispute 1 Necropotence 4 Preordain 4 Street Wraith 1 Watery Grave | Sideboard (11) 2 Fatal Push 1 Island 1 Murktide Regent 3 Opposition Agent 3 Steel Sabotage 1 The Tabernacle at Pendrell Vale |
Eric Koziol (81st) Differences
Main (19) 1 Daze 1 Duress 4 Flusterstorm 1 Gush 1 Mystical Tutor 1 Opposition Agent 4 Preordain 1 Sleight of Hand 4 Street Wraith 1 Watery Grave | Sideboard (11) 2 Cut Down 1 Force of Negation 1 Island 1 Mindbreak Trap 1 Opposition Agent 2 Sheoldred, the Apocalypse 2 Steel Sabotage 1 The Tabernacle at Pendrell Vale |
Total Differences
Tutors (5) 1 Imperial Seal 4 Mystical Tutor Draw (65) 6 Gush 5 Necropotence 1 Portent 24 Preordain 5 Sleight of Hand 24 Street Wraith Counters (32) 6 Daze 22 Flusterstorm 1 Force of Negation 2 Mystical Dispute 1 Pact of Negation Creatures (5) 3 Murktide Regent 2 Opposition Agent Discard (15) 7 Duress 3 Inquisition of Kozilek 5 Thoughtseize Lands (10) 2 Fetch Lands 1 Mystic Sanctuary 7 Watery Grave Other (1) 1 Temporal Mastery | Sideboard (0) Artifacts (21) 2 Energy Flux 3 Hurkyl's Recall 16 Steel Sabotage Discard (2) 1 Duress 1 Thoughtseize Creatures (18) 1 Laboratory Maniac 3 Murktide Regent 10 Opposition Agent 2 Sailors' Bane 2 Sheoldred, the Apocalypse Lands (7) 5 Island 1 Strip Mine 1 Wasteland Counters (11) 6 Force of Negation 3 Hydroblast 2 Mindbreak Trap Removal (17) 3 Cut Down 2 Dismember 6 Fatal Push 6 The Tabernacle at Pendrell Vale Other (1) 1 Gaea's Blessing |
Thoughts
Main Core: 41 cards Side Core: 4 cards
Japan sure likes Watery Grave.
One interesting trend is three players cutting Mystical Tutor. The logic, as far as I can see, is that it doesn't find everything and not fast enough, so it can be a bit weak. I see some comments that excluding it was a mistake, as losing it slows the deck down. From my sleuthing the idea was to drop it for a main copy of Murktide Regent in order to have a maindeck way of dealing with those unfortunate situations where Doomsday isn't going to be the way to victory.
Hokuto Kanbara's list is a wild ride. It goes much lower on Cantrips and more in on Discard. I can't say I understand why Gush gets the cut, especially if you're playing a main Mystic Sanctuary. I don't entirely hate the Temporal Mastery, as this can help get around some of the anti-draw effects by acting like a second Time Walk. I do worry about the Blue count for Force of Will in this list, however.
We can all agree on Leyline of the Void.
We cannot agree on what kind of creatures to run in the side. Opposition Agent was pretty popular, but most everyone tried a little bit of something.
Hokuto, again, bucked the trend by putting in a copy of Laboratory Maniac. While being another win con, this also kind of answers Archive Trap. Sure, it has to be in play and they have to have no removal. But still. Without Street Wraith, however, it seems harder to pull off.
I'm a bit surprised by the low Mindbreak Trap numbers, and that I was the only one who chose to play Sheoldred, the Apocalypse. Granted, you can't pitch her to Force of Will.
Strip Mine and Wasteland sure do answer Urza's Saga. They seem a bit clunky for the spells we want to cast, but I assume they are replacing dead cards in those matches, and I'm absolutely down to test that out.
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Best of luck to everyone playing this weekend!
Remember: Always Be Casting Doomsday.
And thanks! I love you.