Vintage Doomsday Deck List Analysis for 2022.06.18-19
- Eric
- 0
- on Jun 21, 2022
With the Magic Online 20th Anniversary events last week, we had an increase in played Vintage. Sadly, it seems like not all of these deck lists made it to WotC's site. Big surprise, eh?
Even though discoverN doesn't show up, their latest list is here four times. Write that down in your copybook.
Saturday Challenge
Sunday Challenge
Preliminaries
League
Core and Differences
Core
Creatures (6) 4 Street Wraith 2 Thassa's Oracle Sorceries (12) 1 Demonic Tutor 4 Doomsday 1 Gitaxian Probe 1 Ponder 4 Preordain 1 Time Walk Instants (20) 1 Ancestral Recall 1 Brainstorm 4 Dark Ritual 1 Daze 1 Demonic Consultation 1 Dig Through Time 3 Flusterstorm 4 Force of Will 1 Gush 1 Mental Misstep 1 Mystical Tutor 1 Vampiric Tutor | Lands (13) 8 Fetch Lands 1 Island 4 Underground Sea Artifacts (3) 1 Black Lotus 1 Mox Jet 1 Mox Sapphire Enchantments (1) 1 Necropotence Sideboard (6) 1 Fatal Push 4 Leyline of the Void 1 The Tabernacle at Pendrell Vale |
kanister (1st Place) Differences
Main (5) 1 Fetch Land 1 Flusterstorm 1 Force of Negation 2 Portent | Sideboard (9) 1 Duress 1 Force of Negation 1 Mindbreak Trap 1 Monastery Mentor 1 Murktide Regent 3 Steel Sabotage 1 Tundra |
_INF_ (21st Place) Differences
Main (5) 1 Fetch Land 1 Flusterstorm 1 Force of Negation 2 Portent | Sideboard (9) 1 Duress 1 Force of Negation 1 Mindbreak Trap 1 Monastery Mentor 1 Murktide Regent 3 Steel Sabotage 1 Tundra |
Vertyx_ (6th Place) Differences
Main (5) 1 Fetch Land 1 Flusterstorm 1 Force of Negation 2 Portent | Sideboard (9) 1 Duress 1 Fatal Push 1 Island 1 Mindbreak Trap 2 Murktide Regent 3 Steel Sabotage |
ElfKid (9th Place) Differences
Main (5) 1 Fetch Land 1 Flusterstorm 1 Force of Negation 2 Portent | Sideboard (9) 1 Duress 1 Force of Negation 1 Mindbreak Trap 1 Monastery Mentor 1 Murktide Regent 3 Steel Sabotage 1 Tundra |
revenantkioku (29th Place) Differences
Main (5) 1 Flusterstorm 2 Force of Negation 1 Sleight of Hand 1 Watery Grave | Sideboard (9) 1 Fatal Push 1 Island 1 Mindbreak Trap 1 Opposition Agent 1 Sedgemoor Witch 3 Steel Sabotage 1 Tasigur, the Golden Fang |
Confettii (5-0) Differences
Main (5) 1 Daze 1 Duress 1 Fetch Land 1 Force of Negation 1 Sleight of Hand | Sideboard (9) 1 Duress 1 Fatal Push 1 Hurkyl's Recall 1 Island 1 Murktide Regent 1 Opposition Agent 3 Steel Sabotage |
Call1Me1Dragon (4-1) Differences
Main (5) 1 Fetch Land 1 Flusterstorm 1 Force of Negation 2 Portent | Sideboard (9) 1 Duress 1 Force of Negation 1 Mindbreak Trap 1 Monastery Mentor 1 Murktide Regent 3 Steel Sabotage 1 Tundra |
ravidel85 (5-0) Differences
Main (5) 1 Daze 1 Flusterstorm 1 Island 1 Murktide Regent 1 Treasure Cruise | Sideboard (9) 1 Fatal Push 1 Hullbreacher 4 Hurkyl's Recall 1 Mindbreak Trap 1 Opposition Agent 1 Soul-Guide Lantern |
Total Differences
Draw (13) 10 Portent 2 Sleight of Hand 1 Treasure Cruise Counters (17) 2 Daze 7 Flusterstorm 8 Force of Negation Creatures (1) 1 Murktide Regent Discard (1) 1 Duress Lands (8) 6 Fetch Lands 1 Island 1 Watery Grave | Sideboard (0) Graveyard (1) 1 Soul-Guide Lantern Artifacts (26) 5 Hurkyl's Recall 21 Steel Sabotage Discard (6) 6 Duress Creatures (17) 1 Hullbreacher 4 Monastery Mentor 7 Murktide Regent 3 Opposition Agent 1 Sedgemoor Witch 1 Tasigur, the Golden Fang Lands (7) 3 Island 4 Tundra Counters (11) 4 Force of Negation 7 Mindbreak Trap Removal (4) 4 Fatal Push |
Thoughts
Main Core: 55 cards Side Core: 6 cards
While the mains are converging, there are some drastic sideboard differences this week.
ravidel85's main Murktide Regent seems to conflict with also choosing to play Treasure Cruise, but I do like the choice of another basic Island if this is going to be the plan.
The Monastery Mentor plan is popular right now. I found Sedgemoor Witch to do a good job. Honestly, I'm just lazy and don't want to buy a paper Tundra and try to keep what I play on MO and paper the same. Probably not the best idea. That said, I'd love to see more people chime in on the how the Witch feels instead of Mentor. Getting it out with a Dark Ritual has already saved my ass a few times.
ravidel85's main choices freed up some sideboard slots which were used on extra Graveyard and Artifact hate. I'm not sure if I like four copies of Hurkyl's Recall. Being able to counter stuff from Shops with Steel Sabotage is powerful. That said, nothing quite does what Hurkyl's Recall does.
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Best of luck to everyone playing this weekend!
And thanks! I love you.