Vintage Doomsday Deck List Analysis for 2023.07.23

The Tinker Doomsday Revolution is... not quite here yet. Also: Now that people won't have All Access to The One Ring, what changes?

Saturday Challenge

discoverN - 7th Place

IamActuallyLvL1 - 8th Place

Tsubasa_Cat - 20th Place

Kuvalda - 29th Place

Sunday Challenge

Kuvalda - 5th Place

CrazyDiamond513 - 28th Place

discoverN - 32nd Place

Core and Differences

Core

Core-Combo (6)
Doomsday
Thassa's Oracle

Counter (7)
Flusterstorm
Force of Will
Mental Misstep

Draw (9)
Ancestral Recall
Brainstorm
Gitaxian Probe
Gush
Necropotence
Ponder
Preordain
Time Walk

L⁣ands/Mana (20)
Black Lotus
Dark Ritual
Fetch Lands
Island
Mox Jet
Mox Sapphire
Underground Sea

Tutor (4)
Demonic Consultation
Demonic Tutor
Mystical Tutor
Vampiric Tutor
Sideboard (4)
Leyline of the Void

discoverN - 7th Place Differences

Main (14)
Dig Through Time
Duress
Fetch Land
Flusterstorm
Force of Negation
Mindbreak Trap
Mishra's Bauble
Portent
Preordain
Street Wraith
Sideboard (11)
Cut Down
Force of Negation
Mindbreak Trap
Orcish Bowmasters
Snuff Out
Steel Sabotage
The Tabernacle at Pendrell Vale

IamActuallyLvL1 - 8th Place Differences

Main (14)
Bolas's Citadel
Daze
Lotus Petal
Mana Crypt
Merchant Scroll
Mox Emerald
Mox Pearl
Mox Ruby
Repeal
Sensei's Divining Top
Tinker
Yawgmoth's Will
Sideboard (11)
Fatal Push
Force of Negation
Hurkyl's Recall
Mindbreak Trap
Opposition Agent
Snuff Out
Sphinx of the Steel Wind
The Tabernacle at Pendrell Vale
Virtue's Ruin

Tsubasa_Cat - 20th Place Differences

Main (14)
Daze
Dig Through Time
Duress
Fetch Land
Flusterstorm
Force of Negation
Mindbreak Trap
Portent
Preordain
Street Wraith
Sideboard (11)
Cut Down
Force of Negation
Mindbreak Trap
Murktide Regent
Opposition Agent
Snuff Out
Steel Sabotage
The Tabernacle at Pendrell Vale

Kuvalda - 29th Place Differences

Main (14)
Daze
Dig Through Time
Flusterstorm
Force of Negation
Preordain
Street Wraith
Treasure Cruise
Watery Grave
Sideboard (11)
Fatal Push
Force of Negation
Null Rod
Steel Sabotage

Kuvalda - 5th Place Differences

Main (14)
Daze
Dig Through Time
Duress
Flusterstorm
Force of Negation
Preordain
Street Wraith
Treasure Cruise
Watery Grave
Sideboard (11)
Fatal Push
Mindbreak Trap
Steel Sabotage
The Tabernacle at Pendrell Vale

CrazyDiamond513 - 28th Place Differences

Main (14)
Chain of Vapor
Daze
Dig Through Time
Duress
Fetch Land
Flusterstorm
Force of Negation
Portent
Preordain
Street Wraith
Sideboard (11)
Force of Negation
Orcish Bowmasters
Spell Pierce
Steel Sabotage
Suspend
The Tabernacle at Pendrell Vale

discoverN - 32nd Place Differences

Main (14)
Dig Through Time
Duress
Fetch Land
Flusterstorm
Force of Negation
Mindbreak Trap
Mishra's Bauble
Portent
Preordain
Street Wraith
Sideboard (11)
Cut Down
Force of Negation
Mindbreak Trap
Orcish Bowmasters
Snuff Out
Steel Sabotage
The Tabernacle at Pendrell Vale

Total Differences

L⁣ands/Mana (11)
Fetch Lands
Lotus Petal
Mana Crypt
Mox Emerald
Mox Pearl
Mox Ruby
Watery Grave

Counters (23)
Daze
Flusterstorm
Force of Negation
Mindbreak Trap

Draw (53)
Dig Through Time
Mishra's Bauble
Portent
12 Preordain
Sensei's Divining Top
24 Street Wraith
Treasure Cruise

Discard (5)
Duress

Removal (2)
Chain of Vapor
Repeal

Tutors (2)
Merchant Scroll
Tinker

Other (2)
Bolas's Citadel
Yawgmoth's Will
Sideboard (0)

Anti-Graveyard (2)
Hurkyl's Recall

Anti-Artifacts (21)
Null Rod
19 Steel Sabotage

Creatures (8)
Murktide Regent
Opposition Agent
Orcish Bowmasters
Sphinx of the Steel Wind

Counters (14)
Force of Negation
Mindbreak Trap
Spell Pierce

Removal (32)
Cut Down
Fatal Push
Snuff Out
Suspend
The Tabernacle at Pendrell Vale
Virtue's Ruin

Main Core: 46 cards Side Core: 4 cards

Main Averages Side Averages
CoreCombo 6.0 AntiArtifact 3.29
Counter 10.29 AntiGraveyard 4.0
Discard 0.71 Counter 2.0
Draw 16.57 Creature 1.14
LandsMana 21.57 Removal 4.57
Removal 0.29
Tutor 4.29
Other 0.29
Main Difference Side Difference
Counters +0.19 Anti-Artifact +0.39
Creature -0.20 Anti-Graveyard +0.80
Discard +0.11 Counter -0.30
Draw -0.73 Creature +0.04
Lands/Mana -0.13 Discard -0.30
Removal +0.29 Lands/Mana -0.30
Tutor -3.71 Removal -4.90
Other +4.19 Tutor +4.57

Thoughts

I expected more Tinker Doomsday lists to show up. Doomsday had a bad (43%) win rate this weekend, but there's a bit of a problem:
Supply of The One Ring.
With All Access having ended, the ability to easily slide four copies of The One Ring is now gone. Many players likely have their playset, but the card is still $100 on from many bots. As of this writing I can add four to rent in from Mana Traders, but it splits the versions, which is not something I see often. How about another weekend of sealed events, Wizards?
Supply might become an issue as Blue One Ring decks are starting to take off. These seem to move from Jewel Shoppes into more of a mix of Jewel and PO – featuring the namesake of neither. Powerful Blue Spells and The One Ring. A match made in Mordor.
So where does that leave Doomsday? These decks tend to run three or four copies of Hullbreacher, which we pack no main way to deal with a resolved one. Some piles can be built around it – namely with Time Walk and either a fetch land or Thassa's Oracle in hand – but it's not easy. Seeing a main copy of Cut Down or Fatal Push in some of next week's lists won't be surprising. discoverN may just continue to do what discoverN does best: Play solid Magic with Doomsday.
So why isn't Tinker Doomsday taking off? There were a few 0-X drops in Saturday's challenge, so sadly I'm unsure of the truth. One seemingly played Tinker. While Jewel Shoppes was never a particularly hard matchup for Doomsday, it could still pull quick wins out of nowhere. Add in some Hullbreachers and you have a recipe for a tough time.
If people have a hard time getting their hands on copies of The One Ring, my gut feeling is this weekend will be lots of Mono-White Initiative, Jewel Shoppes, and a smattering of CounterVine. Pack an Opposition Agent for the mirror – I expect a good number of those.
I'm going through my quarterly Necropotence crisis. In paper this weekend I had a number of games where landing it simply cost me the game. At least The One Ring - which I also played a copy of – gave me a turn of safety against CounterVine which I was able to then turn around into a win. Do be careful with the power of the Ring, however. I will not save you from Deathrite Shaman.


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Best of luck to everyone playing this weekend!
Remember: Always Be Casting Doomsday.
And thanks! I love you.