Vintage Doomsday Deck List Analysis for 2022.12.04

As Jeskai continues to rule and Initiative Stompy starts to show up more and more, Doomsday is still putting up mildly numbers. So close to being hot.

Saturday Challenge

Diem4x (2nd Place)

Sunday Challenge

revenantkioku 17th Place

League

Clone9 5-0

Louis-Paul (5-0)

Core and Differences

Core

Creatures (6)
4 Street Wraith
2 Thassa's Oracle

Sorceries (12)
1 Demonic Tutor
4 Doomsday
1 Gitaxian Probe
1 Ponder
4 Preordain
1 Time Walk

Instants (20)
1 Ancestral Recall
1 Brainstorm
4 Dark Ritual
1 Daze
1 Demonic Consultation
1 Dig Through Time
3 Flusterstorm
1 Force of Negation
4 Force of Will
1 Gush
1 Mental Misstep
1 Vampiric Tutor
Lands (13)
8 Fetch Lands
1 Island
4 Underground Sea

Artifacts (3)
1 Black Lotus
1 Mox Jet
1 Mox Sapphire

Enchantments (1)
1 Necropotence

Sideboard (7)
4 Leyline of the Void
1 Opposition Agent
2 Steel Sabotage

Diem4x (2nd Place) Differences

Main (5)
1 Duress
1 Fetch Lands
1 Flusterstorm
1 Mystical Tutor
1 Sleight of Hand
Sideboard (8)
1 Cut Down
1 Fatal Push
1 Force of Negation
1 Gaea's Blessing
1 Mindbreak Trap
2 Murktide Regent
1 The Tabernacle at Pendrell Vale

revenantkioku (17th Place) Differences

Main (5)
1 Duress
1 Flusterstorm
1 Mystical Tutor
1 Temporal Mastery
1 Watery Grave
Sideboard (8)
1 Hurkyl's Recall
1 Murktide Regent
2 Opposition Agent
3 Suspend
1 The Tabernacle at Pendrell Vale

Clone9 (5-0) Differences

Main (5)
1 Daze
1 Mystical Dispute
1 Sheoldred, the Apocalypse
1 Sleight of Hand
1 Watery Grave
Sideboard (8)
1 Duress
2 Fatal Push
1 Island
1 Mindbreak Trap
1 Murktide Regent
2 Null Rod

Louis-Paul (5-0) Differences

Main (5)
1 Duress
1 Flusterstorm
1 Mystical Tutor
1 Portent
1 Watery Grave
Sideboard (8)
1 Dress Down
2 Fatal Push
2 Mindbreak Trap
1 Opposition Agent
1 Steel Sabotage
1 The Tabernacle at Pendrell Vale

Total Differences

Tutors (3)
3 Mystical Tutor

Draw (3)
1 Portent
2 Sleight of Hand

Counters (5)
1 Daze
3 Flusterstorm
1 Mystical Dispute

Creatures (1)
1 Sheoldred, the Apocalypse

Discard (3)
3 Duress

L⁣ands (4)
1 Fetch Lands
3 Watery Grave

Other (1)
1 Temporal Mastery
Artifacts (4)
1 Hurkyl's Recall
2 Null Rod
1 Steel Sabotage

Discard (1)
1 Duress

Creatures (7)
4 Murktide Regent
3 Opposition Agent

Lands (1)
1 Island

Counters (5)
1 Force of Negation
4 Mindbreak Trap

Removal (13)
1 Cut Down
1 Dress Down
5 Fatal Push
3 Suspend
3 The Tabernacle at Pendrell Vale

Other (1)
1 Gaea's Blessing

Thoughts

Main Core: 55 cards Side Core: 7 cards


Temporal Mastery is... interesting. I'm not sure about it yet. I have beaten Narset by getting two extra turns with it and Time Walk. I'll continue to test it, but with only one copy of Brainstorm, it is less good.

Nothing new in sideboards this week. Suspend continues to impress, although I'm not sure if it's exactly what the deck needs. Initiative Stompy raises the question if Cut Down is good enough. White Plume Adventurer being a 3/3, and soon after a 5/5, causes quite some issues. In Vintage we have the speed to not worry about it too much. Archon of Emeria is much more of a problem. Still, an Adventurer can finish the game fast.


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Best of luck to everyone playing this weekend!
Remember: Always Be Casting Doomsday.
And thanks! I love you.